轨道精准攻击:修订间差异
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|+ 弹道物理与爆炸属性表 (Orbital Precision Strike) | |||
|- | |||
! scope="col" | ID | |||
! scope="col" | Name | |||
! scope="col" | Calibre | |||
! scope="col" | Projectile<br>Count | |||
! scope="col" | Mass | |||
! scope="col" | Speed | |||
! scope="col" | Drag | |||
! scope="col" | Gravity<br>Multiplier | |||
! scope="col" | Sim<br>Steps | |||
! scope="col" | Life<br>Time | |||
! scope="col" | Life Time<br>Rand. | |||
! scope="col" | Use<br>Damage ID | |||
! scope="col" | Pen.<br>Slowdown | |||
! scope="col" | Expl.<br>Threshold Angle | |||
! scope="col" | Can Expire<br>after Impact? | |||
! scope="col" | Explosion ID<br>On Impact | |||
! scope="col" | Expl.<br>Proximity | |||
! scope="col" | Expl.<br>Delay | |||
! scope="col" | Expl. ID<br>On Expired | |||
! scope="col" | Arming<br>Distance | |||
! scope="col" | Surface Impact<br>/ Ricochet Type | |||
! scope="col" | Max<br>Ricochets | |||
! scope="col" | Ricochet<br>Threshold Angle | |||
! scope="col" | Ricochet<br>Threshold Speed | |||
! scope="col" | Ricochet<br>Angle Loss | |||
! scope="col" | Ricochet Spread<br>(Vert. / Horiz.) | |||
! scope="col" | Effect<br>Damage Type | |||
! scope="col" | Fire<br>Template | |||
! scope="col" | Inherit<br>Velocity | |||
! scope="col" | Ignore<br>Terminal Vel. | |||
! scope="col" | Remove<br>Thruster Effect | |||
! scope="col" | Remove<br>Trail Effect | |||
! scope="col" | Proj. Unit<br>Auto Remove | |||
! scope="col" | Explosions<br>Inherit Velocity | |||
! scope="col" | Project<br>Decal | |||
! scope="col" | Global<br>Audio | |||
! scope="col" | Apply<br>Strm | |||
! scope="col" | Auto<br>Attach | |||
! scope="col" | X/Y/Z<br>Axis | |||
|- | |||
| 1-306 | |||
| Orbital_Precision_Strike | |||
| 406 | |||
| 1 | |||
| 30000 | |||
| 400 | |||
| 0 | |||
| 1 | |||
| 1 | |||
| 0 | |||
| 0 | |||
| 257 | |||
| 0.25 | |||
| 80 | |||
| Yes | |||
| 327 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 : None | |||
| 1 | |||
| 83 | |||
| 60 | |||
| 0.75 | |||
| 12 / 45 | |||
| 3 : PiercingLarge | |||
| 0 : None | |||
| Yes | |||
| No | |||
| Yes | |||
| No | |||
| Yes | |||
| Yes | |||
| No | |||
| Yes | |||
| No | |||
| No | |||
| 0 / 0 / 0 | |||
|} | |||
2026年7月12日 (日) 14:41的版本
| ID | Name | Calibre | Projectile Count |
Mass | Speed | Drag | Gravity Multiplier |
Sim Steps |
Life Time |
Life Time Rand. |
Use Damage ID |
Pen. Slowdown |
Expl. Threshold Angle |
Can Expire after Impact? |
Explosion ID On Impact |
Expl. Proximity |
Expl. Delay |
Expl. ID On Expired |
Arming Distance |
Surface Impact / Ricochet Type |
Max Ricochets |
Ricochet Threshold Angle |
Ricochet Threshold Speed |
Ricochet Angle Loss |
Ricochet Spread (Vert. / Horiz.) |
Effect Damage Type |
Fire Template |
Inherit Velocity |
Ignore Terminal Vel. |
Remove Thruster Effect |
Remove Trail Effect |
Proj. Unit Auto Remove |
Explosions Inherit Velocity |
Project Decal |
Global Audio |
Apply Strm |
Auto Attach |
X/Y/Z Axis |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-306 | Orbital_Precision_Strike | 406 | 1 | 30000 | 400 | 0 | 1 | 1 | 0 | 0 | 257 | 0.25 | 80 | Yes | 327 | 0 | 0 | 0 | 0 | 0 : None | 1 | 83 | 60 | 0.75 | 12 / 45 | 3 : PiercingLarge | 0 : None | Yes | No | Yes | No | Yes | Yes | No | Yes | No | No | 0 / 0 / 0 |