轨道精准攻击
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| ID | Name | Calibre | Projectile Count |
Mass | Speed | Drag | Gravity Multiplier |
Sim Steps |
Life Time |
Life Time Rand. |
Use Damage ID |
Pen. Slowdown |
Expl. Threshold Angle |
Can Expire after Impact? |
Explosion ID On Impact |
Expl. Proximity |
Expl. Delay |
Expl. ID On Expired |
Arming Distance |
Surface Impact / Ricochet Type |
Max Ricochets |
Ricochet Threshold Angle |
Ricochet Threshold Speed |
Ricochet Angle Loss |
Ricochet Spread (Vert. / Horiz.) |
Effect Damage Type |
Fire Template |
Inherit Velocity |
Ignore Terminal Vel. |
Remove Thruster Effect |
Remove Trail Effect |
Proj. Unit Auto Remove |
Explosions Inherit Velocity |
Project Decal |
Global Audio |
Apply Strm |
Auto Attach |
X/Y/Z Axis |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-306 | Orbital_Precision_Strike | 406 | 1 | 30000 | 400 | 0 | 1 | 1 | 0 | 0 | 257 | 0.25 | 80 | Yes | 327 | 0 | 0 | 0 | 0 | 0 : None | 1 | 83 | 60 | 0.75 | 12 / 45 | 3 : PiercingLarge | 0 : None | Yes | No | Yes | No | Yes | Yes | No | Yes | No | No | 0 / 0 / 0 |